Volvo: ‘S60 Longest Drive’ Super Bowl 2019 Campaign

Scoring a touchdown during the 2019 Super Bowl

The client

Volvo Cars is one of the most recognisable and respected car brands in the world. In 2017, Volvo sold 572,000 cars and generated an operating profit of over $14 billion.

Just After Midnight had supported Volvo previously with its launch of the new XC60 model, and so were delighted when approached by Grey New York for a new project, the ‘S60 Longest Drive’ game. This is an immersive smartphone game which challenges users to participate in a virtual test drive, keeping their eyes locked on the car and road shown on the screen. What’s more, the game was to be made live during the 2019 NFL Super Bowl, which often reaches 100 million viewers worldwide.

Players were to register online, then play the game. This involved keeping their eyes on the road at all times during a test drive of the S60 Sedan model. The player with the longest drive time would win a two year subscription to the S60 Sedan.

The challenge

Due to the huge number of viewers expected to tune in to the 2019 NFL Super Bowl and see the large media spend associated with the game, JAM’s main challenge was to design a solution using Amazon Web Services that would be able to hold up against a potential 200,000 concurrent users directed to the Volvo game during the Super Bowl. We would have to work in conjunction with the game developers to help them build and us to deploy, at scale.

The solution

Just After Midnight designed and built a solution focused on a combination of serverless and auto-scaling EC2 elements. JAM undertook load and performance testing for many different scenarios, making sure that in every situation the game ran smoothly against the amount of traffic it was receiving.

The game went live as soon as the Super Bowl started. On the night, a team of engineers at Just After Midnight were ready and monitored the game and the associated architecture  throughout the duration of the NFL match, reacting immediately to any changes in traffic. The team remained in constant contact with the technical partners at Grey NY for the duration of the Super Bowl event.

This project was a testament to JAM’s close partnership with Grey NY. Given the tight turnaround required by JAM on this occasion, the success achieved was in part due to the close relationship and flexibility of the two parties. The two teams worked closely together at all hours of the day, and were in the end able to achieve fantastic results.

Results

Just After Midnight were able to secure 100% uptime for the Volvo S60 Longest Drive game for the duration of the Super Bowl and with many thousands of game sessions. Despite high amounts of fluctuating traffic, the team safeguarded a seamless user experience for game players. By guaranteeing 100% uptime for Volvo, JAM protected the experience of over 40,000 players, hundreds of new leads as well as company reputation.

Over 40,000
games played
Tested to 200,000
concurrent user capacity
Over 57
servers autoscaled
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